
  <rss version="2.0" xmlns:atom="http://www.w3.org/2005/Atom">
    <channel>
      <title>Chaos and Order</title>
      <link>https://www.youngju.dev/blog</link>
      <description>천천히 올바르게. AI Researcher &amp; DevOps Engineer Youngju&#39;s tech blog. GPU/CUDA, LLM, MLOps, Kubernetes AI workloads, distributed training, and data engineering.</description>
      <language>ko</language>
      <managingEditor>fjvbn2003@gmail.com (Youngju Kim)</managingEditor>
      <webMaster>fjvbn2003@gmail.com (Youngju Kim)</webMaster>
      <lastBuildDate>Mon, 29 Jun 2026 00:00:00 GMT</lastBuildDate>
      <atom:link href="https://www.youngju.dev/tags/sim2real/feed.xml" rel="self" type="application/rss+xml"/>
      
  <item>
    <guid>https://www.youngju.dev/blog/ai-papers/2026-06-29-humanoid-robot-whole-body-control.en</guid>
    <title>Humanoid Whole-Body Control — Walking on Two Legs and Handling with Two Hands</title>
    <link>https://www.youngju.dev/blog/ai-papers/2026-06-29-humanoid-robot-whole-body-control.en</link>
    <description>From walking on two legs to handling objects with hands, we lay out the core ideas of bipedal locomotion and whole-body control. We cover ZMP and MPC, reinforcement-learning locomotion, balance and fall recovery, the integration of walking and manipulation, and how policies learned in simulation transfer to real hardware, all with diagrams.</description>
    <pubDate>Mon, 29 Jun 2026 00:00:00 GMT</pubDate>
    <author>fjvbn2003@gmail.com (Youngju Kim)</author>
    <category>ai-papers</category><category>robotics</category><category>humanoid</category><category>locomotion</category><category>whole-body-control</category><category>reinforcement-learning</category><category>sim2real</category>
  </item>

  <item>
    <guid>https://www.youngju.dev/blog/ai-papers/2026-06-29-humanoid-robot-whole-body-control.ja</guid>
    <title>ヒューマノイドの全身制御 — 二足で歩き、手で扱う</title>
    <link>https://www.youngju.dev/blog/ai-papers/2026-06-29-humanoid-robot-whole-body-control.ja</link>
    <description>ヒューマノイドロボットが二足で歩き、手で物を扱うまで、二足歩行制御と全身制御(whole-body control)の核心概念を整理します。ZMPとMPC、強化学習ベースのロコモーション、バランスと転倒回復、歩行と操作の統合、そしてシミュレーション学習を実機へ移す流れを図とともに見ていきます。</description>
    <pubDate>Mon, 29 Jun 2026 00:00:00 GMT</pubDate>
    <author>fjvbn2003@gmail.com (Youngju Kim)</author>
    <category>ai-papers</category><category>robotics</category><category>humanoid</category><category>locomotion</category><category>whole-body-control</category><category>reinforcement-learning</category><category>sim2real</category>
  </item>

  <item>
    <guid>https://www.youngju.dev/blog/ai-papers/2026-06-29-humanoid-robot-whole-body-control</guid>
    <title>휴머노이드 전신 제어 — 두 발로 걷고 손으로 다루기</title>
    <link>https://www.youngju.dev/blog/ai-papers/2026-06-29-humanoid-robot-whole-body-control</link>
    <description>휴머노이드 로봇이 두 발로 걷고 손으로 물건을 다루기까지, 이족보행 제어와 전신 제어(whole-body control)의 핵심 개념을 정리합니다. ZMP와 MPC, 강화학습 기반 로코모션, 균형과 낙상 회복, 보행과 조작의 통합, 그리고 시뮬레이션 학습을 실물로 옮기는 흐름을 다이어그램과 함께 살펴봅니다.</description>
    <pubDate>Mon, 29 Jun 2026 00:00:00 GMT</pubDate>
    <author>fjvbn2003@gmail.com (Youngju Kim)</author>
    <category>ai-papers</category><category>robotics</category><category>humanoid</category><category>locomotion</category><category>whole-body-control</category><category>reinforcement-learning</category><category>sim2real</category>
  </item>

  <item>
    <guid>https://www.youngju.dev/blog/ai-papers/2026-06-29-tactile-sensing-and-manipulation.en</guid>
    <title>Tactile Sensing and Dexterous Manipulation — Robots That Feel with Their Fingertips</title>
    <link>https://www.youngju.dev/blog/ai-papers/2026-06-29-tactile-sensing-and-manipulation.en</link>
    <description>Robots have begun to feel the world with their fingertips. We lay out vision-based tactile sensors (the GelSight family) and electronic skin, the role of touch in sensing slip, force, and texture, visual-tactile fusion, dexterous in-hand manipulation, and tactile sim2real and learning methods, all with diagrams.</description>
    <pubDate>Mon, 29 Jun 2026 00:00:00 GMT</pubDate>
    <author>fjvbn2003@gmail.com (Youngju Kim)</author>
    <category>ai-papers</category><category>robotics</category><category>tactile-sensing</category><category>manipulation</category><category>gelsight</category><category>visuotactile</category><category>sim2real</category>
  </item>

  <item>
    <guid>https://www.youngju.dev/blog/ai-papers/2026-06-29-tactile-sensing-and-manipulation.ja</guid>
    <title>触覚センシングと精緻な操作 — ロボットが指先で感じる</title>
    <link>https://www.youngju.dev/blog/ai-papers/2026-06-29-tactile-sensing-and-manipulation.ja</link>
    <description>ロボットが指先で世界を感じ始めています。ビジョンベースの触覚センサ(GelSight系)と電子皮膚、触覚が担う滑り・力・材質の検知、視覚と触覚の融合、精緻なインハンド操作、そして触覚のsim2realと学習方法を図とともに整理します。</description>
    <pubDate>Mon, 29 Jun 2026 00:00:00 GMT</pubDate>
    <author>fjvbn2003@gmail.com (Youngju Kim)</author>
    <category>ai-papers</category><category>robotics</category><category>tactile-sensing</category><category>manipulation</category><category>gelsight</category><category>visuotactile</category><category>sim2real</category>
  </item>

  <item>
    <guid>https://www.youngju.dev/blog/ai-papers/2026-06-29-tactile-sensing-and-manipulation</guid>
    <title>촉각 센싱과 정교한 조작 — 로봇이 손끝으로 느끼다</title>
    <link>https://www.youngju.dev/blog/ai-papers/2026-06-29-tactile-sensing-and-manipulation</link>
    <description>로봇이 손끝으로 세상을 느끼기 시작했습니다. 비전 기반 촉각 센서(GelSight류)와 전자피부, 촉각이 담당하는 미끄러짐·힘·재질 감지, 시각-촉각 융합, 정교한 인핸드 조작, 그리고 촉각 sim2real과 학습 방법을 다이어그램과 함께 정리합니다.</description>
    <pubDate>Mon, 29 Jun 2026 00:00:00 GMT</pubDate>
    <author>fjvbn2003@gmail.com (Youngju Kim)</author>
    <category>ai-papers</category><category>robotics</category><category>tactile-sensing</category><category>manipulation</category><category>gelsight</category><category>visuotactile</category><category>sim2real</category>
  </item>

    </channel>
  </rss>
