
  <rss version="2.0" xmlns:atom="http://www.w3.org/2005/Atom">
    <channel>
      <title>Chaos and Order</title>
      <link>https://www.youngju.dev/blog</link>
      <description>천천히 올바르게. AI Researcher &amp; DevOps Engineer Youngju&#39;s tech blog. GPU/CUDA, LLM, MLOps, Kubernetes AI workloads, distributed training, and data engineering.</description>
      <language>ko</language>
      <managingEditor>fjvbn2003@gmail.com (Youngju Kim)</managingEditor>
      <webMaster>fjvbn2003@gmail.com (Youngju Kim)</webMaster>
      <lastBuildDate>Sat, 16 May 2026 00:00:00 GMT</lastBuildDate>
      <atom:link href="https://www.youngju.dev/tags/cables-gl/feed.xml" rel="self" type="application/rss+xml"/>
      
  <item>
    <guid>https://www.youngju.dev/blog/culture/2026-05-16-ai-creative-coding-visual-art-2026-processing-p5-openframeworks-hydra-touchdesigner-notch-cables-tres-deep-dive.en</guid>
    <title>AI Creative Coding &amp; Visual Art 2026 Deep Dive - Processing 4 · p5.js · openFrameworks · Hydra · TouchDesigner · Notch · Cables.gl · Tres.js · Three.js · OPENRNDR · Nannou (Rust)</title>
    <link>https://www.youngju.dev/blog/culture/2026-05-16-ai-creative-coding-visual-art-2026-processing-p5-openframeworks-hydra-touchdesigner-notch-cables-tres-deep-dive.en</link>
    <description>A single-article tour of the 2026 creative coding &amp; visual art landscape. Foundation libraries like Processing 4, p5.js 2.0, openFrameworks, Cinder, OPENRNDR, and Nannou (Rust); live coding with Hydra and TidalCycles; node-based tools like TouchDesigner, vvvv, Notch Builder, and Cables.gl; web 3D with Three.js, Tres.js, R3F, and Babylon.js; generative NFT platforms like Art Blocks and fx(hash); AI integration via ml5 Next, Magenta.js, and transformers.js; live performance with Resolume and MadMapper; LED control with WLED and PixelBlaze; and the Korean and Japanese scenes around Rhizomatiks, teamLab, and Random Walks — all with working code samples.</description>
    <pubDate>Sat, 16 May 2026 00:00:00 GMT</pubDate>
    <author>fjvbn2003@gmail.com (Youngju Kim)</author>
    <category>creative-coding</category><category>visual-art</category><category>processing</category><category>p5js</category><category>openframeworks</category><category>hydra</category><category>touchdesigner</category><category>notch</category><category>cables-gl</category><category>tres-js</category><category>openrndr</category><category>nannou</category><category>english</category>
  </item>

  <item>
    <guid>https://www.youngju.dev/blog/culture/2026-05-16-ai-creative-coding-visual-art-2026-processing-p5-openframeworks-hydra-touchdesigner-notch-cables-tres-deep-dive.ja</guid>
    <title>AI クリエイティブコーディング &amp; ビジュアルアート 2026 完全ガイド - Processing 4 · p5.js · openFrameworks · Hydra · TouchDesigner · Notch · Cables.gl · Tres.js · Three.js · OPENRNDR · Nannou (Rust) 徹底解剖</title>
    <link>https://www.youngju.dev/blog/culture/2026-05-16-ai-creative-coding-visual-art-2026-processing-p5-openframeworks-hydra-touchdesigner-notch-cables-tres-deep-dive.ja</link>
    <description>2026年5月時点のクリエイティブコーディング &amp; ビジュアルアート生態系を一本の記事で俯瞰する。Processing 4 と p5.js 2.0、openFrameworks、Cinder、OPENRNDR、Nannou (Rust) といった基盤ライブラリ、Hydra と TidalCycles のライブコーディング、TouchDesigner と vvvv、Notch Builder、Cables.gl のノードベース、Three.js と Tres.js、R3F、Babylon.js のウェブ 3D、Art Blocks と fx(hash) のジェネラティブ NFT、ml5 Next と Magenta.js、transformers.js による AI 統合、Resolume と MadMapper のライブパフォーマンス、WLED と PixelBlaze の LED 制御、そして Rhizomatiks・teamLab・Random Walks といった日韓シーンまで、実コードと共に深掘りする。</description>
    <pubDate>Sat, 16 May 2026 00:00:00 GMT</pubDate>
    <author>fjvbn2003@gmail.com (Youngju Kim)</author>
    <category>creative-coding</category><category>visual-art</category><category>processing</category><category>p5js</category><category>openframeworks</category><category>hydra</category><category>touchdesigner</category><category>notch</category><category>cables-gl</category><category>tres-js</category><category>openrndr</category><category>nannou</category><category>日本語</category>
  </item>

  <item>
    <guid>https://www.youngju.dev/blog/culture/2026-05-16-ai-creative-coding-visual-art-2026-processing-p5-openframeworks-hydra-touchdesigner-notch-cables-tres-deep-dive</guid>
    <title>AI 크리에이티브 코딩 &amp; 비주얼 아트 2026 완벽 가이드 - Processing 4 · p5.js · openFrameworks · Hydra · TouchDesigner · Notch · Cables.gl · Tres.js · Three.js · OPENRNDR · Nannou (Rust) 심층 분석</title>
    <link>https://www.youngju.dev/blog/culture/2026-05-16-ai-creative-coding-visual-art-2026-processing-p5-openframeworks-hydra-touchdesigner-notch-cables-tres-deep-dive</link>
    <description>2026년 5월 기준 크리에이티브 코딩 &amp; 비주얼 아트 생태계 전체를 한 글에서 본다. Processing 4와 p5.js 2.0, openFrameworks, Cinder, OPENRNDR, Nannou(Rust) 같은 기초 라이브러리부터 Hydra와 TidalCycles 라이브 코딩, TouchDesigner와 vvvv, Notch Builder, Cables.gl 같은 노드 기반, Three.js와 Tres.js, R3F, Babylon.js 같은 웹 3D, Art Blocks와 fx(hash) 제너러티브 NFT 플랫폼, ml5.js와 Magenta.js, transformers.js 같은 AI 통합, Resolume과 MadMapper 같은 라이브 퍼포먼스, WLED와 PixelBlaze 같은 LED 컨트롤, 그리고 Rhizomatiks·teamLab·랜덤웍스 같은 한국·일본 씬까지 실제 워크플로 코드와 함께 깊이 정리한다.</description>
    <pubDate>Sat, 16 May 2026 00:00:00 GMT</pubDate>
    <author>fjvbn2003@gmail.com (Youngju Kim)</author>
    <category>creative-coding</category><category>visual-art</category><category>processing</category><category>p5js</category><category>openframeworks</category><category>hydra</category><category>touchdesigner</category><category>notch</category><category>cables-gl</category><category>tres-js</category><category>openrndr</category><category>nannou</category>
  </item>

    </channel>
  </rss>
